ESSNCE Creator Royalty Scheme

Audio attribution and payments for contributors

Important Notice

The royalty scheme will become active once Generative Music Features are rolled out on the ESSNCE app. Until then, royalty payouts will not be processed.

However, all data contributed by opted-in creators is being tracked from day one. If your sounds are used to train a model before the generative features launch, you will still be eligible for royalties retroactively. Any tracks used on current data will be fully applicable once payouts begin.

Your contributions count now. Opt in today and every sound you contribute will be attributed to you when royalties go live.

How It Works

ESSNCE tracks every sound from the moment it enters the app to the moment it reaches a listener on a third-party platform. Here's the journey:

1

YOU CREATE

Capture audio from any source, record from mic, import files, or use the factory sound engine. The moment audio enters ESSNCE, it's yours.

2

WE FINGERPRINT

Every sample gets a unique SHA-256 fingerprint based on its raw audio data. This is your proof of creation — immutable, permanent, automatic. First uploader owns the fingerprint.

3

WE TRACK EVERYTHING

Every time your sound gets loaded onto a pad, dropped into a kit, used in a pattern, or placed in an arrangement — we log it. Every usage event is linked back to the original creator via the fingerprint.

4

YOU PUBLISH

When a track containing your sounds gets published to a third-party platform (Audius, LANDR, YouTube) via our integrations, the royalty event triggers. Every contributor to that track gets credited proportionally.

$

YOU GET PAID

Royalties accumulate in your account. When you hit the payout threshold, we transfer directly to you via Stripe Connect. No middlemen, no delays.

Audio Fingerprinting

The foundation of the royalty system is the content fingerprint. Every sample that enters ESSNCE gets hashed using SHA-256 — the same cryptographic standard used by blockchains and security protocols.

YOUR SAMPLE
SHA-256 FINGERPRINT
a7f3c9e2b1d4f6a8c3e5b7d9f1a3c5e7
b9d1f3a5c7e9b1d3f5a7c9e1b3d5f7a9
REGISTERED TO YOUR ACCOUNT • FIRST UPLOAD = OWNERSHIP
First uploader wins. If two people capture the same audio, the person who uploads first is registered as the creator. Duplicate uploads are automatically detected and linked to the original asset.

Two Revenue Streams

There are two ways your work earns money in ESSNCE:

>

Direct Usage Royalties

When a track that contains your sample gets published to a third-party platform through ESSNCE's integrations, you earn a share of the revenue proportional to your contribution to that track.

Every pad, every drum track, every arrangement block — if your sound is in the final export, you're credited.

PER-PUBLISH
</>

AI Training Credits

When you use ESSNCE — building kits, finger drumming, tweaking patterns — you generate training data that improves our AI models (source separation, drum classification, smart suggestions).

Revenue from premium AI features is pooled and distributed proportionally to contributors each month.

MONTHLY POOL
Both streams stack. If your captured vocal chop gets used in a published beat AND your performance data helped train the drum classifier, you earn from both. The more you create and use the app, the more you earn.

Under the Hood: AI Attribution

We believe you deserve to see exactly what happens with your data. No black boxes. Here's the complete technical journey from your phone to your royalty balance — explained for humans.

STAGE 1 — ON YOUR DEVICE
TAP
ACTION

You make music

You tap pads, build kits, program beats, capture audio, tweak filters. Every creative action generates a tiny data snapshot — not your audio, but the decisions you made.

Q
QUEUE

Queued locally on your phone

Data is written to a numbered queue in your app storage. Each entry gets a unique contribution ID (UUID) stamped with your account. Nothing leaves your device yet. If you're offline for weeks, the queue just grows.

000147
kit
000148
perf
000149
pat
000150
cap
WiFi
UPLOAD

WiFi only — never mobile data

When your phone connects to WiFi, the queue flushes to our self-hosted database (not a third-party cloud). We send audio embeddings — 128 numbers that mathematically describe the character of your sound — not the actual audio. Think of it as a fingerprint of the vibe, not a recording.

EMBEDDING (128-dim)
not audio — just numbers
STAGE 2 — OUR ML PIPELINE
DB
STORE

10 tables, each a different stream

Your data lands in one of 10 specialised tables — kit snapshots, drum patterns, performances, classifications, mix stems, factory feedback, sample lifecycles, pad layers, capture isolations, and usage events. Every row has your cloud_user_id so it's always traceable to you.

AI
TRAIN

Models learn from everyone's data

Each training cycle pools data from all contributors. The pipeline knows exactly which rows came from which user. It trains 5 models: drum classifier (kick vs snare), source separator (split stems), pattern generator (suggest beats), kit recommender (sounds that fit), and sample generator (synthesise new sounds).

=
COUNT

Your contribution weight is calculated

Simple division. If a training cycle used 52,340 data points and 847 were yours, your weight is 1.62%. This gets recorded permanently in the contributions ledger — a receipt that can't be changed after the fact.

STAGE 3 — YOU GET PAID
$
POOL

Revenue pools monthly

Revenue from premium AI features (source separation, auto-classification, smart pattern suggestions) accumulates in a monthly pool. At the end of each period, the pool is split across all contributors by weight.

MAR 2026
$820
total pool
>
PAY

Your share hits your account

Your weight (1.62%) × the pool ($820) = $13.28 credited to your royalty balance. When you pass the payout threshold, it transfers to your bank via Stripe Connect.

1.62%
×
$820
=
$13.28

What exactly is in each data point?

Here's a real example of what one kit snapshot looks like when it leaves your device. No audio — just metadata:

// Kit snapshot — what we actually send
{
  "cloud_user_id": "your-uuid",
  "bpm": 92,
  "pads": [
    {
      "classification": "kick", // what type of sound
      "volume": 0.85, // how loud
      "pitch": -2, // pitch shift
      "filterType": "LP", // low-pass filter
      "filterCutoff": 0.7,
      "attack": 0.01,
      "decay": 0.3,
      "embedding": [0.12, -0.44, 0.87, ...] // 128 numbers
    },
    // ...more pads
  ]
}
No audio is transmitted. The "embedding" is 128 floating-point numbers that describe the character of your sound — bright vs dark, punchy vs sustained, tonal vs noisy. It's mathematically impossible to reconstruct your audio from an embedding. It's like describing a face with measurements — you can't rebuild the photo from the numbers.

Our Commitments

WE DO
> Collect on-device, upload on WiFi only
> Send embeddings, not raw audio
> Tag every data point to your account
> Record contribution weights permanently
> Let you opt out entirely in settings
> Host data on our own servers
WE NEVER
> Sell your data to third parties
> Train without your opt-in consent
> Upload over mobile data
> Share your data with other users
> Claim ownership of your sounds
> Alter contribution records after the fact

What We Track

Every action in the app that involves your audio is logged to your usage ledger:

SAMPLE EVENTS
> Pad assignment
> Kit save / load
> Pattern inclusion
> Arrangement placement
> Export (any format)
> Platform publish
AI CONTRIBUTIONS
> Kit compositions
> Drum patterns
> Performance recordings
> Sample classifications
> Capture isolation edits
> Factory sound feedback

When You Get Paid

Royalties are triggered when work is published to a third-party platform through ESSNCE's integrations. Creating and exporting locally is always free — the royalty event only fires on platform publish.

Supported Platforms

AUDIUS
Decentralized music platform. Direct upload, streaming royalties.
COMING SOON
LANDR
AI mastering + distribution. Master and publish in one tap.
COMING SOON
YOUTUBE
Upload beats as videos. Broadest reach, Content ID support.
COMING SOON
More platforms coming. We're actively building integrations. Each new platform is another revenue channel for your sounds. You don't need to do anything — if your sound is in a published track, you earn automatically.

Your Royalty Dashboard

Track everything in real time. Here's what the creator dashboard will look like:

ROYALTIES
MAR 2026
$12.40
EARNED
$8.20
USAGE
$4.20
AI CREDITS
Sample usage 142 events
AI contributions 1,847 data points
Platform publishes 3 tracks
RECENT ACTIVITY
"Night Drive" published on Audius
+$3.40
Your kick used in 4 exported tracks
+$0.80
March AI pool distributed
+$4.20
"Lo-Fi Pack" mastered via LANDR
+$2.10

Rollout Timeline

LIVE NOW

Phase 1 — Attribution Engine

Audio fingerprinting, asset registry, usage ledger, and AI training data collection are all running. Every sound you create is being tracked and attributed to your account right now.

IN PROGRESS

Phase 2 — Platform Integrations

Audius direct upload, LANDR mastering, YouTube export. When these go live, every publish triggers a royalty event for all contributors to the track.

UPCOMING

Phase 3 — Royalty Dashboard

In-app dashboard showing your earnings, usage stats, contribution history, and pending payouts. Real-time visibility into how your sounds are performing.

UPCOMING

Phase 4 — Stripe Payouts

Connect your bank account via Stripe. When your balance hits the payout threshold, earnings transfer directly to you. No invoicing, no waiting.

Questions

Do I own the sounds I create in ESSNCE?

Yes. You own everything you create, capture, or import. ESSNCE registers your ownership via fingerprint — we never claim rights to your audio. The royalty system is about paying you when your work generates revenue, not about ownership transfer.

What if someone captures the same audio I did?

The fingerprint system detects duplicate audio automatically. The first person to upload a unique piece of audio is registered as the creator. Later uploads of identical audio are linked back to the original.

Do I get paid when I export locally?

No. Local exports are always free and unlimited. Royalty events only trigger when a track is published to a third-party platform through ESSNCE's built-in integrations (Audius, LANDR, YouTube).

How is my share calculated?

Proportionally. If your sample makes up 1 of 8 sounds in a published track, you get 1/8 of the usage royalty pool for that publish event. AI credits are based on your contribution weight relative to all contributors in a training cycle.

Can I opt out of AI training data collection?

Yes. You can disable ML data collection in settings. But opting out means you won't earn AI training credits. Your direct usage royalties are unaffected either way.

Is my data being collected right now?

Yes — attribution tracking and AI data collection are live (Phase 1). When payouts launch, your historical contributions will count. The earlier you start creating, the more you accumulate.

What's the minimum payout?

TBD — we'll announce the threshold when Stripe Connect integration launches. It will be kept low to ensure creators get paid quickly.